Improving Clan War!

If you have a suggestion that will aid the FoCoTDM server into becoming a better server, this is the place to suggest it.

Suggestions are currently closed.

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1) Use the search function to check if what you are suggested hasn't been up for discussion earlier
2) Only serious suggestion related to the FoCoTDM server or forum.
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Riz
Retired From Death
Posts: 1117
Joined: Sun Jun 07, 2015 4:37 pm

Re: Improving Clan War!

Postby Riz » Mon Oct 09, 2017 11:29 am

capture the flag would be good???
time limit of, let's say 5-10 mins so you have to take the flag from there base to your own ... would be nice

the more flags you take in 5-10 mins, that team win
Last edited by Riz on Mon Oct 09, 2017 2:48 pm, edited 1 time in total.
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DaveShave
FTDM Mapper
Posts: 231
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Re: Improving Clan War!

Postby DaveShave » Mon Oct 09, 2017 1:00 pm

Riz wrote:capture the flag would be good???
time limit of, let's say 5-10 mins, and the team who kills the most people from the opposing team wins .. if nobody kills eachother, then rip. so you have to take the flag from there base to your own ... would be nice
would work ImageImage

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xtr1
Lethal Projectiles
Posts: 694
Joined: Tue Jan 07, 2014 12:01 pm
Location: Croatia

Re: Improving Clan War!

Postby xtr1 » Mon Oct 09, 2017 8:39 pm

DaveShave wrote:
Riz wrote:capture the flag would be good???
time limit of, let's say 5-10 mins, and the team who kills the most people from the opposing team wins .. if nobody kills eachother, then rip. so you have to take the flag from there base to your own ... would be nice
would work ImageImage

^
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toreto
Forsaken
Posts: 459
Joined: Sun Feb 21, 2016 5:03 pm
Location: Kosova

Re: Improving Clan War!

Postby toreto » Tue Oct 10, 2017 9:49 pm

shit fucking suggestion

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DaveShave
FTDM Mapper
Posts: 231
Joined: Sat Jun 17, 2017 9:32 pm
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Re: Improving Clan War!

Postby DaveShave » Tue Oct 10, 2017 10:08 pm

idk for cws, as a event it would have been dope
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